[RPG] D&D 3.5 fighting class with more non-combat use than the fighter

classdnd-3.5enon-combat

The common, D&D 3.5 fighter is a war machine, it is build to fight (effectively or not is another thing). But when it comes to out of combat situations, it's better built in technique to handle things is intimidating others.

So, aside from house-ruling more class skills and/or skill points, is there a class that has a good to great fighting potential, and can be useful in out of combat situations?

Best Answer

Depending on what supplements you want to consult there are quite some alternatives for a "fighting man" that have some more utility in and out of combat.

Generally speaking, the classes from the Book of Nine Swords - especially the Warblade! - are generally better and more interesting than the vanilla fighter. They easily bully the fighter into a corner and steal his lunch money without breaking a sweat. Also, they way the maneuvers work allows some flexibility to use them outside of combat as well.

If you want a more specialized approach, there are several classes that are better than the fighter in some specific area (especially skills or utility) but not as general and adaptable (e.g. often you're pretty much set on your fighting style). You have:

  • the knight from PH2 (who is better at the chivalric courtly stuff due to actual social skills and features),
  • the swashbuckler from CW (who is better at acrobatics and fighting with light armor and elegant weapons),
  • the duskblade from PH2 (who provides the "melee combatant with spells" package without multiclassing),
  • the psychic warrior from XPH (who provides the "mind over matter used for punching stuff with pointy sticks" package without multiclassing)

Further, there is the "Thug" class variant from UA that trades some weapon and armor proficiencies and the level 1 bonus feat for a much better skill list and more skill points.