[RPG] Dealing With Inexperienced Players in Hero System

hero-systemnew-players

When playing Hero System, experienced players can really get the most out of every point, and create incredible characters, while new players can find the system a little overwhelming.

How do you deal with this discrepancy when integrating new player into your group, who aren't familiar with Hero System?

Best Answer

I remember when I was a little bitty Hero player...

If you're starting the campaign from scratch, I think it's actually better to ask the experienced players to tone it down. They're going to be able to get into the more complex tweaks with experience points anyhow; it's not going to hurt anyone to start simple.

If you're integrating a new player into an existing campaign, it's going to be tempting to let the experienced players make the character for the new player. Or at least give a ton of advice. I think that can really tip into being intimidating, however, so you've got to be careful there.

What I'd do in that case is look for the easy powerful archetypes. You don't need to be super-clever to get a lot of out of a Strength-based brick, or a blaster. Martial artists are more finicky; steer the new player clear from those. This limits choice a bit, but it makes for easier assimilation.

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