I'm trying to build a dual wielding warlock. I'm thinking:
- Armor skills
- Two weapon fighting
- Pact of the Blade (duh.)
- Max DEX and CHA
- Talking my DM into letting me summon 2 rapiers
- Thirsting blade (giving me 4 attacks per turn, two per pact blade)
- even more damage from Lifedrinker
Something along those lines on the offense. I haven't looked too far into Bladelock defense yet. I should probably add I've just recently started playing D&D and am not yet quite accustomed with the rules and customs. Now I see some problems with this build.
- I want to play as a half-orc that is all about selling his soul for power and revenge and whatnot, and getting up close and personal, unleashing his inner demon. (see warcraft) The hack-and-slash kind of fighting style. This means I'd much rather take two battleaxes. Even just the thought of modern style fencing makes this build nigh unplayable to me. Even Scimitars would be better, but those are 1d6.
- Getting two pact blades. But my DM is cool. I think.
- Applying Thirsting blade to both of them. I don't have access to the rules right now to look up the proper wording.
- Bonus action conflicts between Darkness, Hex and offhand attack. Or can I use multiple bonus actions per turn? Do I have a general misconception of how they work?
- Is this DW Warlock build feasible or am I overlooking major flaws?
- How does it compare to eg. this build, DPR-wise?
- How does it do survivability-wise?
Whew, first question on rpg.se and I took up D&D only recently, thanks for answers and comments. What I was looking for was the tag optimization, and the hint that optimization based on house rules is not something this site can or should do. Also, that I was actually looking for something like a Highest DPR Dual Wield Warlock, STR or DEX based, which is probably going to be my next question after I've taken it to chat.