[RPG] Difference between teleportation and moving in 4e

dnd-4eteleportation

If an Eladrin can move 6 squares in a move action or he/she can use Fey Step to teleport 5 squares, which is also one move action, what is the difference? If both count as one move action and either one takes your full turn during combat, is there really any benefit to teleporting 5 squares during combat instead of moving 6 squares? Or is Fey Step really only useful for teleporting into a locked area or an elevated position (like teleporting into a tree)?

Best Answer

In almost all cases, teleportation is strictly better than an equivalent amount of movement. This is why teleportation usually shows up at lower numbers than movement for any given power/action type.

Most of the advantages of teleportation are from the fact that teleporting moves you from the start to the end without touching any of the squares in between.

Some examples:

  • Teleporting lets you skip over hazardous or difficult terrain.

  • Teleporting lets you pass "through" enemies that would block movement.

  • Teleporting doesn't generally provoke attacks of opportunity. You can teleport across a crowd of minions without being touched, but running through them could get you hit several times.

  • You can use teleport to escape a grab.

    • Grabbed notes:

      While a creature is grabbed, it is immobilized. Maintaining this condition on the creature occupies whatever appendage, object, or effect the grabber used to initiate the grab. This condition ends immediately on the creature if the grabber is subjected to an effect that prevents it from taking actions, or if the creature ends up outside the range of the grabbing power or effect.

    • Immobilization does not restricted teleportation, and it is therefore a useful way to end up "outside the range of the grabbing power."

  • You can use teleport to trigger a number of powers (particularly warlock ones).

Some of the down sides:
  • You can't teleport around a corner in a single action.

  • Teleportation is usually more "expensive" than regular movement. It either doesn't let you move as far, or requires the expenditure of a power.

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