I've joined a long running group playing Werewolf but whereas I've got the 20th Anniversary PDF rulebook they're playing from the Revised Edition rulebooks and supplements. I'd like to discuss the differences with the group and maybe persuade them to take up the newer rules where appropriate.
I can see that Dodge and Athletics are separate skills in their version but what other differences in the core mechanics should I be aware of?
When I say core mechanics I'm excluding all the various gifts, merits, and flaws as they only apply in specific cases, it's the general rules I'm thinking of.
Best Answer
Attributes & Abilities
Breeds
Extra beginning gifts to choose from. No other changes.
Auspices
More beginning gifts!
Tribes
Again more beginning gifts for all tribes or some slight reorganisations (Bone Gnawers). Backgrounds have been clarified into discouraged or restricted (for example: the Silent Striders had a very ambiguous description).
Systems