[RPG] DM Sees no reason to switch online voice chat platforms

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Whenever our party cannot meet in person, our DM will schedule an online session to fit our schedules.

We use a web based software, with less than stellar voice chat built in. Sometimes you cannot hear a person, and other times you cannot make out what they're saying. For example, we're having our first online session three weeks ago, and our DM is clearly preparing for an encounter. over the mic we hear "$%&@, %&^%( $$#!# Roll %$#@ @#$ Check $%!@. #@$!#$#) Saving throw $%#@* $(!@^ *(%$" where the symobls are not grawlixes, but static. The DM had to repeat himself three times, which frustrated himself very much.

We constantly offer to switch to a VOIP client which we all know very well, even before the session began. The DM will always refuse to switch, claiming it's unnecessary, even when there is clear evidence that it is necessary, and that most of the six players are not being understood with this client. He claims there's no problem.

How can I convince my DM that he is being too stubborn to see the better option?

Best Answer

I've done the online thing. Getting the right blend of hardware and software to make everybody happy (or, more importantly functional) is a task in and of itself.

This isn't a rules situation, so the DM doesn't have any special authority. Unless there's a compelling reason for a particular platform (screen sharing capabilities, hardware compatibility, etc) then your DM is being difficult for no good reason. He should not expect to be treated differently from any other member of the group. If he does think he's special like that, then you may have deeper seated group social contract issues.

If your DM refuses to bow to group consensus of software to use, it's sadly time for a little social engineering. As a group, simply refuse to play these online sessions if he doesn't switch to something that actually works for the group.

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