I'm new to the One Ring RPG (never played, just reading through it) and I'm having trouble understanding Shadow points.
It sounds like Shadow points accumulate for a variety of reasons, making it harder to use Hope without becoming Miserable. Eventually you become Miserable, have a bout of Madness, and all your temporary Shadow points are healed, and then you gain a "permanent" shadow point that doesn't go away when you have another bout of Madness. And, as far as I can tell, you can never get your permanent shadow points to go away.
My questions are,
- Is the above accurate?
- Is there any other way to get rid of temporary shadow points other than to max out and have a bout of Madness?
- Is there any way to get rid of permanent Shadow points?
- Is there a cap to the amount of permanent Shadow points and Hope you can have?
- I ask these questions because it sounds like, on a long enough timeline, all characters become hopelessly corrupt, as a mathematical inevitability. Is this accurate?
If "yes" to no. 5, that sounds a lot more fitting in a Cthulhu game than a Tolkien game. Anyone else have any experience with this that contradicts my unfounded, first-glance reading of the game?
To answer each of your questions in order:
I'd also argue that, actually, fighting a long, slow, losing fight against the Shadow is completely in theme for Tolkien, as that's basically what the elves have been doing for thousands of years.