[RPG] Do ranged attacks end the Time Stop spell

dnd-5eranged-attackspellstime

How do ranged weapons work with the time stop spell?

In 5e, time stop ends when I directly affect another creature – in other words, if I cast a spell that affects another creature or try to hit somebody with a melee weapon. How does this interact with ranged attacks?

  • If I shoot an arrow or use a sling, will my missile keep going? Or
    will it stop when it leaves my bow/sling?
  • If I throw a bunch of knives, will they keep going and hit an enemy,
    breaking my time stop? Or will they stop moving once they leave my
    hand, and resume motion only once time has begun to move normally?

On a related note, if I were to use the creation spell while time stop was active to drop a 5-foot cube of steel on top of an enemy's head, that would wait until normal time to actually fall on them, right? It wouldn't fall in stopped time and break it early, would it?

(I'm not asking for any particular reason; I just thought it might be nice to have this information.)

Best Answer

The only things frozen in time are "creatures"

The relevant part of the description of the time stop spell says (emphasis mine):

You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal.

Spells, arrows, weapons, objects, and the environment itself are not frozen in time; all of these will be affected by gravity and the passage of time as normal. Specifically, a summoned steel cube will immediately fall and crush anyone underneath it, ending time stop.

Now, if you were to summon a creature over an enemy's head, time would stop for it, and your plan would possibly work as intended.