[RPG] Do sounds created by Minor Illusion have to have a single fixed origin point

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The Minor Illusion cantrip lets you create either an image or a sound for one minute. The text gives a variety of explicit and implied restrictions if you create an image, but seems extremely broad if you choose to create a sound.

If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends.

Whereas the image case of Minor Illusion specifies that the image must fit in a 5 foot cube, there is no text dealing specifically with the position in the sound case other than the 30 foot range of the spell. In fact, the text doesn't seem to say that Minor Illusion in sound mode has a target in the usual sense.

  1. Do the noises have to sound like they originate at a particular point, or can they seem to just generally pervade the 30 foot range if so desired?
  2. If there is an origin point of the sound, does the origin point have to stay fixed throughout the duration, or can different "discrete sounds" originate at different points?
  3. Is it possible to create a continuously moving sound within the range, like an illusory conversation that wanders by a guard in a hallway?

Best Answer

You are not restricted to an origin point.

Compare the wording of the Minor Illusion cantrip to the Thaumaturgy cantrip:

Minor Illusion: You create a sound or an image of an object within range that lasts for the duration.

Thaumaturgy: You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.

While minor illusion goes into great detail specifying that a visual illusion cannot permeate the full 30ft radius, there is no RAW limitations on the sound's location or lack thereof while in the range.

You cannot, however, have multiple sources of sound. An illusion is limited to a single object unless otherwise specified. You may create a complex chain of discrete sounds as part of the illusion, but it's still one audio illusion.

Lastly, minor illusion's source cannot be moved. Jeremy Crawford has repeatedly confirmed that minor illusion cannot move. He states that illusion spells that were meant to move (mislead, major image) will specify that you can move the spell.

Of course, this is all limitations on the spell. You can manipulate the actual sounds produced by the spell, incorporating echoes and changing the volume of discrete sounds. The DM can decide if your character is a skilled-enough sound engineer to craft a believable illusion, or if these tweaks will have any effect. As Crawford himself says,

There are no D&D rules police, thank goodness. Customize the game in the ways that give your group the most enjoyment.