[RPG] do to trigger Spout Lore or Discern Realities

dungeon-worldspout-lore

So, in Dungeon World, I've been trying to trigger Spout Lore and Discern Realities more as those moves seem to fit my character (a Druid) well. However, my efforts at triggering both of those moves fall rather flat:

  • With Spout Lore, I tend to wind up trying to provoke it by well, having my character spout lore, but what happens is that my character winds up saying their piece in order to trigger the move, leaving nothing for the move to act on.
  • With Discern Realities, I find myself trying to trigger it by asking questions of the GM about the world, but I get the sense that I'm asking the wrong questions: what I ask winds up concerning low-level details, if you will, of the in-character environment, while leaving the move's built-in, higher-level questioning to after the move. However, this leaves the triggering questions, the IC narrative points, unanswered, and also doesn't convey clearly that my character's trying to Discern Realities vs. just the reality in front of them at the moment.

Should I be looking to different approaches when trying to trigger these moves?

Best Answer

Neither of those are the moves' triggers, so not triggering makes sense. It sounds like the problem generally has been that you're trying to do the title and result of the move instead of its trigger. Focus on the trigger instead, and the moves will more reliably trigger.

Discern Realities isn't triggered by asking the GM questions, it's triggered “[w]hen you closely study a situation or person”. So instead, have your character investigate, peer, and otherwise attempt to discern what reality is by closely studying something or someone. Save the questions for after the move has triggered and the group is resolving it.

Similarly, Spout Lore isn't triggered by declaring facts and spouting lore. That happens after! Spout Lore is triggered “[w]hen you consult your accumulated knowledge about something”. Consult first, patiently let move trigger, then spout. So have your character wrack their brains, declare “I studied this for my thesis!”, ponder deeply with chin on fist while sitting upon a rock, dig in their scroll notes, and otherwise consult your existing knowledge through explicit player narration. Then let the move trigger, and then the spouting happens.

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