[RPG] Does a Monk have any reason to take the Mobile feat


I am currently playing the Curse of Strahd adventure and we just leveled to 8. I was thinking about taking the Blade Mastery feat (from Unearthed Arcana: Feats) or the Healer feat (PHB, p. 167). A fellow player suggested I take the Mobile feat (PHB, p. 168) for my monk.

Is there any reason to choose the Mobile feat over another possible feat (such as Blade Mastery, Savage Attacker, Durable, Healer) for a monk since they already get increased movement?

My stats are:

  • Str 10
  • Dex 19
  • Con 16
  • Int 12
  • Wis 18
  • Cha 10

I am a half-elf of the high elf variant with the fire bolt cantrip. I have no other feats currently.

Best Answer

There are multiple benefits

Mobile feat does not only increase your movement speed. It also negates difficult terrain when you Dash and allows for the avoidance of opportunity attacks.

When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.

This is a very powerful feature for a monk especially since they can get many attacks to hit all of the enemies in melee using Flurry of Blows.

And, 10 extra movement speed doesn't hurt. There is almost never a case where you have too much movement speed as repositioning in combat (especially if you are avoiding hazards or threat areas of enemies) can take a lot of movement.