D&D Basic Rules v0.1 says on page 67 that a long rest is interrupted by "at least 1 hour of walking, fighting, casting spells". So does that mean that 59 minutes of combat doesn't interrupt the long rest? Or does any combat or spellcasting count as enough interruption to restart the rest?
[RPG] Does a short combat or casting one spell interrupt a Long Rest
combatdnd-5erestsspellcasting
Related Topic
- [RPG] How are resources recovered during a long rest that was interrupted
- [RPG] Are long rest “activities” performed in addition to sleep, or instead of sleep
- [RPG] How do the activity limitations for a long rest work in the Gritty Realism variant
- [RPG] Long rests can be interrupted for up to 1 hour without having to restart the rest; is this limit per-rest or per-interruption
- [RPG] Long Rest interrupted AFTER 4 hour Trance
- [RPG] Is casting unused spells in the morning legit
Best Answer
A long rest is interrupted by giving up on it
The text is ambiguous, but 1 hour is meant to apply to the whole period of strenuous activity, while the list is there to define what types of activities could make up that strenuous activity period. The intention is that the rest has to be started over not just for any interruption, but for those unusual times when the party simply gives up on resting.
Mike Mearls clarified this on twitter: