[RPG] Does a Slayer’s Studied Target Bonus apply to the sneak attack dice as well

pathfinder-1esneak-attack

The ability description states (emphasis mine):

The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it.

Some people I asked tried to say that the bonus does not apply on sneak attack cause it says "On weapon attack and damage rolls" As I see it, it's unclear if "damage rolls" is tied to "weapon", but even if it is, your sneak attack is a result of your weapon hitting a targets vital spot. So that extra damage comes from your own attack/weapon. Additionally the Sneak Attack is not a "fixed" number, like Str bonus mod, it's a damage roll/you throw dice and the part where the ability says that it applies on damage rolls fits.

So I would think that a lvl 20 slayer doing a sneak attack/performing a sneak attack with his weapon, by flanking/catching the enemy flat footed doing 6d6 sneak attack, on every dice of those 6 dices rolled is applied +5 from studied target.

Does anybody know/have any source that states/clarifies that the studied target ability does not apply on the sneak attack dice rolls as well? Or can someone who is able to contact the creators of pathfinder to illuminate us/me, about it?

Best Answer

If I am interpreting your question correctly, no, you don't get to double dip.

DR does not negate sneak attack damage. The sneak attack damage is not a special effect that accompanies the attack, it is part of the damage roll. Hope that clears it up.

Jason Bulmahn Lead Designer Paizo Publishing

...Meaning the damage is one lump sum.

The +5 hit and +5 damage (at level 20) applies to the individual attack. If you have multiple attacks (as would be expected of a 20th level slayer) then each attack also gets this bonus. This means that the +20/+15/+10/+5 you have for your attack bonus is +25/+20/+15/+10 before you add in your stat modifiers, flanking, weapons bonuses and spells. Additionally, each attack in that multiattack sequence gets a flat +5 to damage (totaling +20 damage should all attacks hit) before calculating strength bonus, weapon bonus and other magics.

One damage "roll" can contain multiple additions and dice from different sources, but it is still one damage roll. So if your slayer was using a +3 flaming greatsword and had a +4 STR bonus and 6d6 sneak attack and +5 studied target bonus, the damage roll is 2d6 (sword) + 3 + 1d6 (flaming) + 4 + 6d6 +5. When an ability intends to add a point per die, it is instead worded as e.g. "+1 per die of damage."

So you do get a +5 to hit and damage but they are not treated as separate entities. Ergo, its a one time addition to damage and to hit. Its not meant to be a boon per die being rolled. Otherwise you would have a rogue that would always hit on targets they are able to sneak attack and always do massive amounts of damage.

Remember, although not stated in the rules, the concept "damage roll" refers to the whole pack of dices rolled and it's bonuses when damage is rolled, in opposition to "single dice roll". You can see similar language in all strength damage bonus descriptions in the rules:

Strength: Temporary increases to your Strength score give you a bonus on Strength-based skill checks, melee attack rolls, and weapon damage rolls (if they rely on Strength). The bonus also applies to your Combat Maneuver Bonus (if you are Small or larger) and to your Combat Maneuver Defense.

And yet, a Greatsword (2d6, or 1d6+1d6 to damage if you prefer), only gets the strength bonus once (which is 1.5 in this case because it is a 2-handed weapon), and it doesn't matter if you apply sneak attack or a flaming effect to it, the strength bonus only applies once to the damage roll.

Source