[RPG] Does radiant damage work in magical darkness

damage-typesdnd-5espellsvision-and-light

The darkness spell description states:

Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can’t see through this darkness, and nonmagical light can’t illuminate it.

If the point you choose is on an object you are holding or one that isn’t being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.

If any of this spell’s area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.

The darkness spell doesn't mention anything about creatures inside being immune to radiant damage. It makes sense to me that this would be the case, similar to how creatures inside magical silence are immune to thunder damage, although the silence spell specifically states this.

On the other hand, the PHB description of radiant damage:

Radiant. Radiant damage, dealt by a cleric’s flame strike spell or an angel’s smiting weapon, sears the flesh like fire and overloads the spirit with power.

It doesn't actually mention light being involved, but it seems implied by the name "radiant". According to Dictionary.com, the definition of radiant is:

emitting rays of light; shining; bright

My thoughts are that radiant damage is dealt by very intense light, and since light, except that produced by spells of 3rd level or higher, can't penetrate magical darkness, creatures inside of magical darkness are immune to radiant damage. If the radiant damage is produced by a spell of 3rd level or higher, it penetrates the darkness and deals damage as normal. Spells of 2nd level or lower are dispelled and do nothing.

Does radiant damage work in magical darkness?

Best Answer

Radiant damage, despite its name, is not damage caused by light.

Radiant damage simply happens to look like light. Look at the examples of radiant damage: a cleric's flame strike spell, or an angel's smiting weapon. Radiant damage is caused by holy power; the light is just a side effect.

Consider the 3.5e version of Flame Strike, which deals half fire damage and half "divine power" damage (since the radiant damage type didn't exist in that edition). Similarly, in 4e, where radiant damage was first introduced, it was dealt almost entirely by divine classes; almost all undead were vulnerable to it, despite most being able to walk freely in sunlight.

In general, spells do what they say they do. Darkness spells don't say that they prevent radiant damage in any way, so they don't. Silence spells do explicitly make their subjects immune to thunder damage, so we can see that the designers haven't simply forgotten that these area spells might have such an effect.