[RPG] Does the armor-related disadvantage on Stealth checks apply when standing still

armordnd-5estealth

In the Player's Handbook, the rules on Dexterity (Stealth) checks while wearing certain types of armor are pretty straightforward:

Stealth. If the Armor table shows "Disadvantage" in the Stealth column, the wearer has disadvantage on Dexterity (Stealth) checks. (PHB, p. 144)

However, even if not directly related with stealth disadvantage, a text block found earlier on the same page might be taken in consideration here :

Heavy armor Heavier armor interferes with the wearer's ability to move quickly, stealthily, and freely.

Thus, I'm wondering if the penalty still applies if the wearer stands perfectly still?

Best Answer

As far as the rules are concerned, you've already quoted everything that is relevant here:

If the Armor table shows "Disadvantage" in the Stealth column, the wearer has disadvantage on Dexterity (Stealth) checks.

There is no caveat there about "while moving" or "except when standing still", so yes, the penalty still applies when the wearer is standing still.

You are (as always) free to rule otherwise in your games, or if you're a player, ask the GM to rule otherwise. Of particular note here is the description of Dexterity checks:

A Dexterity check can model any attempt to move nimbly, quickly, or quietly, or to keep from falling on tricky footing.

So if you're standing still, the check might not be a Dexterity check. The description of the Stealth skill doesn't contradict this, either:

Stealth. Make a Dexterity (Stealth) check when you attempt to conceal yourself from enemies, slink past guards, slip away without being noticed, or sneak up on someone without being seen or heard.

Nothing here suggests that standing still should be modeled as a Stealth check, so it could be worth asking your GM (or ruling, if you are a GM), for some other kind of check to model this. The section (I won't quote it all here) on using skills with different ability checks (PHB pg. 175) may be useful for supporting this.