I’m really looking for validation as to how I think this would work.
The Beacon of Hope spell description states (emphasis mine):
This spell bestows hope and vitality. Choose any number of creatures
within range. For the duration, each target has advantage on Wisdom
saving throws and death saving throws, and regains the maximum number
of hit points possible from any healing.
Based on the spell description, I’m thinking any potion of healing would give the maximum HP as follows:
- Healing – 10 HP
- Greater Healing – 20 HP
- Superior Healing – 40 HP
- Supreme healing – 60 HP
I guess I’m not sure if it being a potion vs. a spell is relevant.
Best Answer
Beacon of Hope affects any and all healing, including potions of healing
The beacon of hope spell states:
The potion of healing states:
Thus drinking a potion of healing would count as healing and thus it would be affected by the beacon of hope spell.
Your calculations are correct, a common potion of healing would heal 10, a greater potion of healing would heal 20, a superior potion of healing 40, and a supreme potion of healing 60.
If they had wanted the feature to work a different way they would have phrased it differently like they did with the Life Cleric's Supreme Healing feature:
This feature restricts the maximized healing to spells, but beacon of hope has no such restriction and so it works even on non-spell healing like the potions of healing, and even non-magical healing like the Fighter's Second Wind feature or expending Hit Dice after a short rest: