[RPG] Does the “Downtime: Catching Up” option require DM permission, or just logging it

dnd-5ednd-adventurers-leaguedowntime

In the 5e Adventurer’s League 7.0 Guide, there’s an option listed for players to “catch up”:

Downtime: Catching Up. Sometimes you might like to advance to the next
tier to catch up with friends, play new adventures, etc. “Catching
Up” is an available option at 4th, 10th, and 16th level, and advances
your character to the next tier of play. In order to do so, you must
pay a number of downtime days determined by your current level, as
follows…

Is there context necessary for a character to invoke the Catching Up clause? For example, if a character is adventuring in a different game to catch up with friends in a separate game, can a player invoke this in their logsheet to catch up or are they limited by the current adventure? If it is limited by the current adventure, then what about campaigns like Tomb of Annihilation where Tier 1 characters can stumble into Tier 2 and 3 areas. Do players have autonomy to invoke this between sessions or is this completely at the whim of your DM that day?

In sum, is this a “private” player autonomous action on the character's log sheet – or is this an action that requires a DMs exclusive permission?

Best Answer

This is an autonomous action that a player can invoke. They don't necessarily need to be playing an adventure to invoke Downtime. Downtime in general is sort of treated like a special currency in this way. Expect table variance on how Downtime is spent during a session. I've had DMs rule both ways on if Downtime takes up in-game adventure time.

Quote from the ALPG v7.0 (pg.3):

Downtime activities occur before, while, or after you play an adventure.

Related Topic