No. You can't dual wield Unarmed Strikes because they are not considered a Light weapon. That said, I don't believe it would be gamebreaking to houserule it that way.
However, in any case, you can't use two-weapon fighting and the Monk's martial arts on the same turn, because each uses a bonus action, and you only get one bonus action per turn. So your example of "tri-wielding" with a quarterstaff attack, an off-hand Unarmed Strike, and then a Martial Arts bonus Unarmed Strike would not be possible, because it would require two bonus actions to pull off.
Two weapon fighting:
When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in your other hand.
Martial Arts:
When you use the Attack action with an unarmed strike or a monk weapon
on your turn, you can make one unarmed strike as a bonus action.
Note that the Monk Martial Arts ability does allow the Monk to effectively dual wield Unarmed Strikes, since they can unarmed strike as their main Attack action, and as their bonus action. And unlike regular Two Weapon Fighting, they get the bonus to their damage roll on the bonus attack as well.
Replacing a claw attack with an unarmed strike
Sorry, but no. Unarmed strikes use a weird hybrid of the rules for manufactured and natural weapons, but for the purposes of full-attacks, they work like manufactured weapons. That is, you get iteratives with them, but if you can only combine them with natural weapons by making those natural weapons secondary (−5 attack penalty, only ½Str to damage).
The first rule that you quote is specifically about spells and effects. A full-attack is not either of those.
Claws and lack of offhand unarmed strikes
Feral Combat Training does mean that anything from the monk’s unarmed-strike-improving class features can apply to natural weapons, and that can include the bit about never being offhand.
However, claws and other natural weapons are never “offhand” to begin with. The term “offhand” only applies when using two-weapon fighting, and that combat option does not interact with natural weapons (aside from the attack penalty, which applies to all attacks). So the fact that the monk class feature, combined with Feral Combat Training, says that natural weapons are never offhand does not do anything because that was already true.
Instead of “main hand” and “offhand,” natural weapons are either “primary” or “secondary.” These are different. When combined with manufactured weapons (or unarmed strikes) in a given full-attack, all natural weapons are secondary: they receive the −5 penalty and get only ½Str to damage. Neither the monk class nor Feral Combat Training does anything about treating them as secondary or removing or reducing the penalties for being secondary.
So whether you have Feral Combat Training or not, your full-attack using unarmed strikes is:
Unarmed Strike, Claw (−5), Claw (−5), Claw (−5)
If you have Feral Combat Training, the claws do benefit from the improved base damage dice of unarmed strike, however, even if they’re still stuck with ½Str to damage.
Two-Weapon Fighting, Feral Combat Training
If you are actually using two-weapon fighting, the provision about monks never having offhand unarmed strikes meaningfully applies only to the unarmed strike. It “applies” to the claws, but does nothing for them.
So, for example, if your two weapons are a sai and an unarmed strike, and you have the Two-Weapon Fighting feat, your attack routine would be:
Sai (−2), unarmed strike (−2), claw (−5), claw (−5)
The unarmed strike would add your full Strength to its damage, however. Note that I assumed that the sai took up one of your claw-hands. I did not wish to get into the debate about whether one can use two unarmed strikes as part of two-weapon fighting.
You didn’t ask, but about Flurry of Blows
All of the statements above about full-attack apply equally well to flurry of blows, except that you need Feral Combat Training to use natural weapons in a flurry at all, and flurry of blows cannot be combined with two-weapon fighting because of Paizo nonsense.
Personal recommendation
For the record, monks, natural attacks, and how they combine, these are some of the worst things in Pathfinder. The rules are confusing, complicated, and the result works very poorly. I suggest you save yourself a headache and just... not.
Best Answer
Both
Unarmed strikes follow the rules for manufactured weapons, despite behaving like natural weapons in a lot of senses (and despite not being manufactured!). That means you get iteratives with them from BAB.
But having more limbs also means you can use two-weapon or multiweapon fighting. These combat styles get more attacks based on the number of limbs. For instance, a four-armed creature with BAB +1, 16 Strength, and Multiweapon Fighting would get four attacks with light or unarmed weapons, for a full-attack of +2/+2/+2/+2. If the creature was a monk and used Flurry of Blows, they’d even get a fifth attack: +0/+0/+0/+0/+0. Note that this is the same whether the creature is using unarmed strikes or, for example, daggers.
Final note: some argue that “unarmed strike” is a single weapon, that you only have one of, and therefore you cannot two-weapon/multiweapon fight with multiple unarmed strikes. That’s stupid and inane, and I’ll have nothing more to say about it beyond mentioning that the argument exists.