[RPG] Ecology of green slime: What happens to it once it has dropped, if it’s immobile

dungeons-and-dragonsloremonsters

I own two books describing Dungeons and Dragons green slime: the Monstrous Manual for 2nd Edition and the Dungeon Master's Guide for 3.5. In both, green slime sticks to a ceiling until, upon detecting prey, it drops on and consumes said prey, potentially turning it into more green slime.

However, both sources describe green slime as immobile. So how does green slime get on that ceiling in the first place?

The sources vaguely mention green slime grows back from spores even after it's been burned away, but what happens to a green slime glob that's already dropped? Does it just stay on the floor, eventually starving? (I assume no sane creature would step on it.)

Question

Is there an official or unofficial ecology of green slime (from any D&D edition) that explains the green slime life cycle, justifies its feeding habits, and expands upon its typical behaviour? Particularly, how does "A glob of green slime drops on prey and turns it into green slime" lead to more green slime on the ceiling?

Best Answer

This answer is not RAW, but RAW probably does not answer your question.

In the real world, slime mold moves, but very slowly. With regard to combat, they are functionally immobile. With regard to life cycle, it's entirely possible they could climb back up to the ceiling in a few hours.

Alternatively, it could be part of its life cycle. Green slime may need to consume an animal in order to reproduce. They collapse onto an animal, kill it, then use the abundant nutrients to form fruiting bodies. These release spores into the air, which attach to the walls and ceiling and form more green slime. The slime on the ground dies, its purpose fulfilled. You can basically think about salmon swimming upstream, spawning, then dying, except instead of a stream, it's a person.

Related Topic