[RPG] Fleshing out a background and roleplaying it

backgroundroleplayingsystem-agnostic

I am a big fan of fleshed out, rich, interesting backgrounds, that give the feeling that the character is real. For that reason, I really like to give characters traits that everyday people have, seeing glasses, a smoking/drinking habbit, some disorder or some heavy mental strain inflicted in the character's past, a mania or a certain liking etc.

It is somehow hard to tailor such ideas with more general ones about the character's story and compose a good, well written background with a distinct feel. Aside from reading books to get a better understanding of how one portrays a character reallistically,

  • What are some "guidelines" on how to flesh out a character's background, and the character himself?
  • How can one tastefully roleplay the character's traits -especially mental- that are delicate and mostly sublime?

Best Answer

Back in the day, and today available as a PDF on the web somewhere, is Paul Jaquays' Central Casting: Heroes of Legend.

A detailed, stand-alone system of tables, charts, and role-play guidelines for creating thoroughly individualized role-play characters. By following simple, step-by-step instructions, both game masters and players can give life to player and non player alike!

I highly recommend it when you just don't want to conjure something anew, or just need hints to spark the conjuring fires. My most recent Pathfinder ranger was built using HoL and I had a lot of fun using the book. It even has charts for developing flaws based on your attributes/characteristics (or even using the charts to instead "develop" attributes from events in the characters life).

More recently, Masks: 1000 Memorable NPCs for Any Roleplaying Game from Engine Publishing is now available. There are three genres covered: fantasy, modern, and sci-fi. While ostensibly a NPC tome, the authors have crafted a valuable book for getting ideas for memorable characters as well.

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