In D&D 3.5e, armor, shields, and weapons could be made of special materials including mithral, adamantine, darkwood, alchemical silver, cold iron, and dragonhide. Each of these has a special property (e.g. mithral and darkwood weigh half as much as comparable metal or wood [respectively], and alchemical silver ignores the damage reduction of lycanthropes).
Are there any RAW in 5e that specify special materials that can be used for creating armor, shields, and weapons? If so, what are their special properties?
Best Answer
In 5e RAW, there are no generic rules for the effects of crafting armor, shields or weapons from special materials, except the following two:
The text in XGtE also seems to preclude any benefits from applying adamantine to armor or shields:
This text is important because adamantine armor is described in the DMG as a magic item on its own:
So we do not get any direct benefits from building an armor from adamantine, the benefits are only present when we craft a magical armor reinforced with adamantine. And those benefits will disappear for example when we are in an anti-magic field; as you can read in twitter posts by Jeremy Crawford dating back from 8 Nov 2017:
The same applies for mithral armor as well.