[RPG] Handling character death with new players involved

character-deathdnd-5enew-players

I'm planning to DM a D&D one-shot to get my friend group into D&D. Since they're new, I want them to be able to really have fun with this, and I think dying in D&D can really turn a newer player off.

I'm planning to use a self-made adventure, unless I find a good and short premade one-shot.

How can I avoid character death in this game?

Best Answer

Lethality is typically an issue that can be discussed in a session 0

You know, this pre-game session where players talk about their expectations or the limits they want to set in the fiction (it goes from tone to emotional security). So just ask them and roll with the answers (session 0 doesn't need to be a specific session, you could do that during diner just before play).

There are rules to cheat death, but you could also prepare an opposition that doesn't want/need to see the PCs dead.

Beasts would be tricky, so use sentient monsters that have goals that are not "total destruction" or "end the world". They could even have an interest in keeping the PCs alive (slavers?) so defeat would only mean... more adventures!