I have an Adventures League character and enjoy playing, but don't have the time to actually complete a full season. So I can only "adventure" a few times a year/season. So if I, for example, did an adventure in the Ravenloft season, how would I get out of Barovia. Or how would I get rid of the Death Curse.
I more generic answer is what I am looking for since upcoming season may have different conditions that are acquired. I have skipped playing in those season because I didn't know what effect they would have on my character if I acquired a condition that wouldn't be cleared by the end of the session.
I mean if you were at a convention doing multiple seasons and you played one adventure for Tomb of Annihilation and the next Adventure in Ravenloft would your character be stuck in Barovia under the Death Curse?
Best Answer
Escaping Barovia
For Season 4, there is an alternative option (affectionately?) known as Barexit.
Ending the Death Curse
For Season 7, the Death Curse will end for any character who wants it to end after Tier 3 content is published - this is detailed in the Adventurers League Players Pack. The catch is that a character who opts to "wait it out" can then never be used in Season 7 Tier 1 or Tier 2 content or the Tomb of Annihilation hardcover. In effect, those missions were done by "other people" and the character's personal timeline has advanced beyond that point. (DDAL timelining is a little wibbly-wobbly, but them's the breaks.)
The Death Curse in Barovia
A character who is subject to the wasting effect of the death curse (i.e. has previously died, and is losing maximum HP) is still subject to it while in Barovia. However, a character who has not died and has the death curse cannot be consumed by the soul monger - it doesn't reach across planar boundaries. Such a character (assuming they are raised while in Barovia) will begin to waste away when they return to the Realms.