[RPG] How are monsters/creatures/npcs presented in Fate setting manuals

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Background

I'd like to add a list of creatures, monsters, and characters to a Fate project, like the D&D Monster Manual. I understand that the GM usually writes NPCs custom per game, but I want to present some sort of list of statistics/values/aspects. This is for two main reasons:

  1. Worldbuilding: There are a lot of different sorts of non-human (and not-even-remotely-human) creatures in the setting, and they're all fair game as far as conflict is concerned.
  2. Workload: If I can, I'd like to make less work for the GM, why force them to make up stats for creatures that I'm already presenting information for?

In what format are creatures/NPCs normally presented?

A single stat block for each? One for Nameless, Supporting, and Main NPC levels? Or are they just described however makes sense, leaving the balancing to the GM?

I'd prefer actual example stat blocks from actual bestiaries/NPC lists.

Best Answer

Some short example stat blocks exist in the Adventure Creation section of the War of Ashes part of the Fate SRD. As with most other examples, they're minimal. EG:

Vidaar Sailor

Weight: 1 (Sentian-sized)

Vidaar Sailor; We Are Skyhammers!

Skilled (+2) at: Sailing, fighting with boarding axes, climbing in the rigging.

Bad (-2) at: Planning, social situations.

Stress

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Astute gamers will have noticed that using "skilled at" and "bad at" are roughly the equivalent of giving minions a few stunts and flaws.

There is also the Fate Bestiary, Fate Pathfinder Bestiary, and the Fate Creature Decks which are basically Wiki format with a lot of example critters.

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