I'm reading the Gunslinger page and the Deadeye deed says:
the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment.
I've always heard the term "range increment", usually in reference to siege weaponry or the such. I've never really understood what determines how many range increments it's off of, when the target is out of the initial weapon's range. Is it the full range as the first, and then another full range as the second? Or is it only like 10 feet per increment?
Best Answer
The listed range in the weapon table is the range per increment. You get 5 increments for thrown weapons and 10 for projectile weapons:
Firearms, however, work different:
In addition, Modern and Technological firearms have their own rules sections.
Modern firearms don't clearly state whether they are Early or Advanced firearms for the purpose of range increments (except the Nagant M1895 Revolver), but are obviously supposed to follow the rules for Advanced Firearms since they are advanced firearms in the colloquial sense.
Technological Firearms benefit from the following rule:
Notable when discussing firearms, range increments, and Deadeye are the scope (25 gp, 1 lb), which reduces the range penalty by 1 per range increment, and the 'touch' weapon property found on several technological firearms like the laser rifle or gravity pistol, which lets the firearm target touch AC up to its maximum range instead of just within the first 1-or-5 increments.