[RPG] How did towns mundanely protect themselves against Dragons or bring them to the ground

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Not every town has a party of adventurer's ready to take on big monsters. What methods are expected to be feasible in the combination of system (as of fifth edition) and setting (northern regions of Forgotten Realms), that towns employed to protect themselves against dragons?

I'm most interested in ways to ground (immobilise) a Dragon as part of such a defence. The reason for that is because a dragon's ability to make ranged attacks from the air allows it to invalidate many other traditional town defences. So solutions to the kiting problem take highest priority. Are perhaps harpoons and/or nets launched from light siege weaponry? Or some other equipment-based solutions?

Best Answer

Hope the dragon doesn't come

I'm being a little facetious obviously, but in the fiction of Forgotten Realms for most towns (as opposed to a large city) without nearby adventurers the plan for a dragon defense is to hope they never need to worry about it and evacuate if they see it coming.

And lest you think this is unrealistic and that a town would try to prepare better, take a look at the plans in place for most towns in the path of a major hurricane. In the industrialized west, there are things in place like FEMA or an equivalent and insurance, but those are mostly for cleanup afterwards. There is no plan to try to stop a hurricane and most towns as opposed to large cities don't even have real resources available to try to mitigate or really allow people to reasonably ride it out in place. For most towns that are in hurricane paths, the plan is to hope it doesn't come, and evacuate if one does come.

A large city is likely to have adventurers available, or at least a standing army with a couple of higher level people in the army. But a small town is not likely to have a standing army or high level citizens. If they know the dragon is coming well ahead of time, they will probably try to either hire a band of adventurers or hire mercenaries (and the line between those two is very thin). A town that sees it coming well in advance that is underneath a higher level of government or has larger allies might call for help from them. But if they have little notice, likely all a town without adventurers nearby can do is evacuate and rebuild after. If they have very little notice, the evacuation will probably look like panicked people running all over the place.

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