Primarily, does it add 1d3 piercing + 1 cold damage, making it 2d3+1 total, or does it become 1d3 piercing + 1 cold damage total? I've seen some disagreement on this and would love a clear answer.
Ray of Frost:
A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.
Ray of Frost (M): The spell creates an icicle of frozen water vapor that strikes the target and deals 1d3 points of piercing damage and 1 point of cold damage.
Best Answer
It's "hidden" within the text.
It allows the spell to deal piercing damage rather than pure cold damage.
Ray of Frost:
Ray of Frost (Augmented)