Magic Jar lets you possess a creature, potentially permanently. Spell text is:
Your game statistics are replaced by the statistics of the creature though you retain your alignment and your Intelligence, Wisdom, and Charisma scores. You retain the benefit of your own class features. If the target has any class levels, you can't use any of its class features.
If I were to take control of a Githyanki Knight, how would hit points, armor proficiencies, or weapons work? Would I get its hit points, and then add the hit points from my class on top of that? If it wears heavy armor, do I know how to wear the armor? And most oddly, in the case of a Githyanki Knight, do I have the ability to use its +3 silver greatsword?
Best Answer
According to the Monster Manual p. 6-11 a creatures statistics consist of
Since Magic Jar states your statistics are replaced by the creatures statistics you get all of these except the handful that were excluded. You do not receive class features from the target creature however the Githyanki Knight has no class levels so this doesn't come up. You do receive the benefits of any class features (Everything in the class description following the header, "Class Features") you had. So then how does this work?