[RPG] How high can the monk jump

dnd-5emonkmovement

My monk has a movement of 50ft and a +4 strength bonus (18 STR). My computation for my maximum jump is start of 10 ft.

I arrive at a high jump of 14 ft + remaining movement which is rounded down of 25 ft + extra movement of dash (step of the wind)=+50ft
Max jump = 89 ft?

Best Answer

Under normal circumstances your high jump would reach 7 ft (3 + your Strength mod of +4).

Certain abilities and spells can increase this, so you would need to give more details on your monk.

Refer to this question

You seem to be under a bit of a misconception on what the jumping rule is actually saying and adding everything up(?). The high jump rule is saying that

  1. If you have a run-up of 10ft then your height when jumping is 3 + your Strength mod. This is the number of feet you leap into the air.

  2. If you do not have a run-up and just try and leap straight up then you only leap half that amount. i.e. 3 + your Strength mod, then divide that by two. In your case that would be 3.5 ft

  3. The distance you jump is subtracted from the number of feet you can move in a round in order to calculate how much movement you have left. So if you run 10ft then jump forward 7ft, you would still have 33ft of movement left (50ft movement minus the 10ft minus the 7ft jump).