I am a very inexperienced DM. I have here what must be an obvious question, but I can't seem to find any solid clarification.
How is XP rewarded after a combat encounter? Is the total monsters' XP given to each player, divided between the players, awarded depending on which player killed each monster, or something else?
Or can anyone recommend discarding the XP system altogether and levelling up everyone when appropriate? If so, how exactly should that work?
Best Answer
According to the rules, the XP to be given to each player is the sum of the Monsters' XP, divided by the number of players. See the Dungeon Master's Guide page 120, under Earning XP:
That said, as long as everyone agrees on how to do it, then there is no wrong way to hand out XP. In fact, having players level up as a quest reward might promote a less "kill everything that moves"-style of play, if that is what you're looking for.