[RPG] How much does adventuring gear made for very small and very large creatures weigh and cost

creature-sizednd-3.5eequipmentpricing

I'm trying to make a full chart of item sizes and I find something is lacking in the Player's Handbook (or I'm just blind). See the following chart:

Item size chart

(Excel file here)

How much does special-sized adventuring gear weigh and cost? I would like to complete the question marks in the table.

Best Answer

There is no simple (official to my knowledge) answer.

When magic is involved the cost is given by the magic enhancement irregardless of size. As money quickly goes into the tens of thousands, few care about tiny sized weapons base cost instead paying full price and saving time on the paperwork shortcut.

However, there are some suggestions:

  • DMG has section about modifying equipment for abnormal body types, such as wings or extra arms. Its 30% more base cost. Considering the difficulty in making tiny rivets and stitching...
  • Model the solution off of armor: Tiny, Fine, & Diminutive = 1/2 x Small. Large x 8 = Huge x 4 = Gargantuan x 2 = Colossal (doubles each size increment). The larger options being for material costs, while smaller requires crafting skill regardless of material savings.
  • Outside of weapons: magic items (like rings) adjust to user size and have the same cost and weight. Personal items (like tents, food, water skins) adjust by 3/4th per size increment by Player Hand Book. Some items (like tools, vials, books, and rope) have a fixed cost regardless of character size, by logic and player hand book. [Huge troll climbing thin silk rope, maybe house rule that?]
  • In general, the answer is always ask the DM, house rules abound. Some campaigns ignore weight in all but extreme cases. [Carrying a castle or 100 weapons.]