[RPG] How much information should I impart to the players for starting Storm King’s Thunder

dnd-5epublished-adventuresstorm-kings-thunder

Our group just finished Lost Mines of Phandelver and I'm preparing to run Storm King's Thunder next. There's a lot of background story/information as to

why the Giants are uprising (i.e.breaking of the Ordning),

but how much of that story should I tell my players?

Best Answer

None of it. Let them find that out in-game. There are lots of characters through whom you can convey elements of the background story to your players as they play through the adventure.

That is how I ran it and it worked pretty well. A big part of the beginning of the adventure is for the players to figure out what is actually going on.