[RPG] How small can a “Tiny” object be

animated-objectsdnd-5eobjects

Question: How small can something be and still be considered a "tiny object"?

Background: I have a player who is very excited about using Animate Objects soon, and was trying to come up with options for having a group of Tiny objects available. Obviously this can include bottles or locks, per the "Statistics for Objects" section of the rules (DMG, page 247), and similarly-sized objects. It would probably include marbles, because those are smaller than bottles, and still big enough to hurt. How about a lone 2-inch blade of cut grass, or a 1-inch strand of hair, or a single grain of sand? Each of those is a "discrete, inanimate item" (DMG, pg. 246), but they're considerably smaller than the "Tiny" examples.

I know the GM can rule anything at any time, but is there a referenced "minimum" to being Tiny, either in a firm manner, or strongly implied? Even though they're small, a 1" strand of hair would be magically-empowered by the spell, so I'm not worried about justifying damage. I just want to know if I've missed anything.

Best Answer

By RAW Tiny is anything from bottle/lock size and downwards

Going by RAW, the smallest you can get for a 5e object is Tiny, even if it's smaller than a bottle or lock. A blade of grass or strand of hair has the same stats and does the same damage as a bottle or ball bearing.

There are currently no sources for 5e which support any classification for objects smaller than the examples listed in the PHB.