I just started playing 5e and I'm trying to create a new character, but I can't seem to figure out how to appropriately add my proficiency bonus to my saving throws and skills. I need help
[RPG] How to add the proficiency bonus to your saving throws and skills
- [RPG] Do you add your proficiency bonus if you are not proficient in the skill but you are proficient in the stat
- [RPG] How do monsters make saving throws
- [RPG] Does proficiency in saving throws prevent taking certain feats
- [RPG] How does your proficiency bonus apply to attacks while wild shaped
- [RPG] Would it be unbalanced for Dex-based Fighters to choose proficiency in Dex saving throws instead of Str saving throws
- [RPG] Under what conditions would I NOT add the Proficiency Bonus to a Spell Attack Roll (or Saving Throw DC)
You add your bonus to skills and stat based saving throws you are proficient in.
So if you have proficiency in Dexterity saving throws and someone chucks a fire ball at you, you add your +(Whatever your proficiency bonus is at the time) to the saving throw. You also add your dexterity modifier.
This applies to all of the stats and ability checks.
If you are making a nature check, or any check that you are proficient in, it's the same thing. You still add your appropriate modifier. So if you have a charisma modifier of +3 and you are proficient, with a bonus of 2, in Deception, you'd add Charisma modifier (3) + Proficiency bonus (2) + Dice roll = Results
If you have to make a charisma saving throw but you are not proficient in it, you do not add the proficiency bonus to it. You still add your charisma modifier though.
You can find which saving throws you are proficient in under the 'class features' page of every class in the PHB
A page after every class features page is a chart that includes all spell casting, statistical increase, and other features for every class. On the left side of each of these charts shows what your proficiency modifier will be for that level. It is the same for all classes and is based on your overall levels, not levels in a certain class.
Levels 1-4 will net you a +2 bonus
Levels 5-8 will net you a +3 bonus
Levels 9-12 will net you a +4 bonus
Levels 13-16 will net you a +5 bonus
Levels 17-20 will net you a +6 bonus