I'd like to build a CG Half Elf Favored Soul for Corellon in the World of Greyhawk. I want to be very effective in battle, including being able to take a lot of damage, while still being decent at support.
Allowed books: Greyhawk (no Faerun or Eberron); some of the Core books should be fine, but no Dragons, Evil Stuff, or exotic stuff (my campaign takes place in a realm containing mountains, forests, and plains and that's pretty much it), and the only "Complete" book that really applies here is "Complete Divine." Otherwise my DM deals with things on an asking basis. We ask him if we can do something and he will either say no or yes, and it may not depend on the particular book.
- NO Level Adjustments.
- I have 12000 gold to start out with to buy things, and that includes armor and items, so please don't suggest anything pricey.
- Summoning spells like summon monster do not take a round to cast.
Our team is:
- Druid (CANNOT take a hit at all, effective in battle, can do healing)
- Joke character: Blind sorcerer (only effectiveness comes from Magic Missile, CANNOT take a hit)
- Rogue/Face/Skill Monkey (Can barely do damage unless he sets up, can't take many hits)
- Fighter: Only significant damage dealer and tank. But the player has absolutely terrible luck with dice.
This team is why I need to be decently tanky (able to take a lot of damage) and need to be capable of doing more damage than I'm currently capable of doing (the only damage I was able to put out last time were from my favorite Celestial Black Bear and Spiritual Weapon; sword did next to nothing, maybe because my STR wasn't good and/or I dumped DEX because my DM told me I didn't need it). This not only means that I would like to be better at spell casting, but I would like to be better at Melee so I have two effective modes of damage output.
I want to play a half-elf and not a regular elf, as I hate being squishy like Elves are, and I don't really like any of the other SRD classes. Also, I just simply want to worship Corellon. Alternatively, I would be interested in Elf variants that do not lose Con.
My character's starting level will be level 6. I was already a Cleric in this campaign, so I wanted to mix it up. As a Cleric I was the group's primary support, but was also semi-effective in battle and decently tanky. I want to be that, except I want to be very effective in battle. My DM recommended a Favored Soul on the grounds that Favored Souls are different from Clerics because of the ability to do Spontaneous Casting.
To be clear, "primary support" in my group doesn't mean much. I had only one real buff that I used (Prayer) and I had one debuff (Bane, which is out of the question if I'm going to dump WIS this time around). I don't use a ton of healing spells, just primarily Cure (insert level here) Wounds; now that I'm going FS, I'll probably only have (and will only need) Cure Mod or Serious Wounds in my arsenal. My favorite combat spells are Summon Monster and Spiritual Weapon (Celestial Black Bear almost never let me down). I've seen recommendations for Spell Focus (Conjuration) and Augment Summoning, but I'm not sure if that's the way I want to go and if there's more I can do with the spells and feats available to me.
Note: If it wasn't already apparent that I didn't use a ton of spells, I don't use a ton of spells to begin with. The supposed "wide breadth" of spells available to the Cleric class was not made explicitly available to me in this campaign, and my DM only started talking about giving me more access to spells AFTER I decided I wanted to be a Favored Soul. As far as I and the campaign are concerned, I get more initial variety as a Favored Soul than I did as a Cleric, and as a Cleric I pretty much only needed the same spells every day anyway, so I'm not losing out on anything. I also didn't use Turn Undead much at all so won't really miss it. I am a beginning player, so I am sure I didn't optimize my cleric – as a beginner, spontaneous casting appeals to me and getting the weapon feats a Favored Soul gets provides reliable damage without spending sparse feats.
How can I build my Favored Soul to get what I want out of it? What feats and spells should I be choosing, and where should I be placing my highest stats? And what can I do that doesn't include "cleric-lite" and going out of my way to get Turn Undead back?
Apparently a recommended thing for Favored Souls to do is to dump Wisdom and just not use spells that require DC. Would you guys recommend that for what I want to do with this Favored Soul?
My Stats are currently:
Note: "Favored Souls suck, don't play one," is not the answer I'm looking for. Elf or half-elf and favored soul are mandatory parts of this build.
Update: My DM thinks I'm going to be a healbot help me please ;~; I need to have a better build than that.