I am in the process of planning a campaign but I am not sure how to classify this sickness/disease.
The whole point of the campaign is to rescue a person who has been held captive for about 5 years. He is malnourished and physically and emotionally drained because of all the time spent as captive. So, his body is basically just starting to give up on him.
I guess my question is, how would I go about classifying this "disease", even though I personally don't see it as a disease. I see it as more of a natural, gradual thing that has taken place over a long period of time.
So, I would like your opinion on this. Should I allow a DC saving throw like all the other diseases? Should I only have it so that remove disease is what will stop him from getting worse and then natural things such as better nutrition, a clean living area, and some cure moderate wounds will gradually make him better?
I know you all aren't in my head, but to me the second option just seems better story wise since it is the characters' goals are to get him out and make sure that he lives. I don't want them to just rescue him and then BAM! he's healed.