[RPG] How to deal with sniping spellcaster PCs

dnd-5etactics

I am running my first campaign of D&D 5e. We have been playing for two years and I have maybe been a bit too generous with my players.

We play with a projector and MapTool, so the players can see the room where the monsters are as soon as one of them enters the room.

I have two players who are playing a hiding game with me. Both casters, a druid and a wizard, are pretty fragile, so they plan their attacks to enter the room, do their attack and then have enough movement left to leave the room. They wait outside for their next turn, and do it again. Since they see the movement in the room, they can do it, and I can't tell them to forget what they see.

How do I deal with these players' tactic?

Best Answer

Doorway dodging is a valid tactic and comes up a lot in computer games; dragging everyone in the room into a small spot where they can be burned down in a hail of AoE (Area of effect) damage works.

I have a few ways this can be dealt with:

Close the door

This works best for boss fights since it will get old fast but the door closes automatically, the first time one player gets trapped outside the fight they will learn.

Run away

Creatures in the room back off into the next room

Hide

Creatures hide behind things during their turn so when the doorway people come in they have no targets.

Ready actions

Creatures can or stay near the door and ready an action to attack as soon as someone comes through the door.

Match the tactics

Creatures can use the same tactics as the players. Have them spend one turn getting close to the door, then they can dodge in and out just like the players. If the creatures outnumber the players then you have some dodging in and out, and other readying actions as a trap for when the players do it.

Change the environment

More drastically you can change the environments you scripts to not have so many rooms or doorways.