[RPG] How to gain extra feats outside of normal levelling

dnd-3.5efeatsmagic-items

I'm new to D&D and new to version 3.5 particularly.

I'm creating a character using the PHB and need to know if there are any means for getting extra feats – perhaps some items or possibly quests?

This knowledge is very crucial for building characters, as two sets (for 7 feats and for 9 feats) differ dramatically.

We are adventuring through Faerun.

The DM says that for a novice, using PHB1, PHB2, Complete Arcana, Complete Divine, Complete Warrior, Complete Adventurer and DMG1 (prestige class section only) are sufficient, but he may for his own needs draw events, rewards and so on from additional sources.

I'm planing to breed Cleric lvl1, Wizard Lvl4, Dweomerkeeper lvl 10 (we agreed with DM to override experience cheat of this class) , Archmage lvl 5.

Three of my feats go towards archmage prereqs, eschew materials, and some metamagic. For others I may get more metamagic or get SLA from Archmage and use maximize SLA on it, or get extremely useful precise shot for not hitting my own companions that are all melee.

Best Answer

It's possible, but not with the resources you listed above.

Mirror move is a WotC web supplement, likely turned into the spell compendium's Heroics. Both feats will provide a leavening of "free" feats for your character. Enchanting them into a magic item using the custom magic item rules is technically possible, though may get dice thrown at you.

You may also find this thread useful:

If so, get Magical Training (PGtF) to meet the arcane casting prerequisite of Dweomerkeeper, ... Also be sure to pick up Initiate of Mystra (PGtF) at some point if possible, though it's typically delayed until around 9th level.

If you can use flaws, use one of the elf races, and later on you can (Su) Dark Chaos Shuffle your four racial marital weapon proficiency feats into four Extra Turning feats to power DMM: Persist. If you're doing this, you should also spend some starting gold on one or more bonus feats from visiting the special locations detailed in Complete Scoundrel, which can also be Dark Chaos Shuffled to something more useful.

Unfortunately, all of these suggestions rely on books outside your "allowed book" list. It also seems the class has been changed in the web edition versus the book edition, so your mileage may vary. Also, given that the thought bottle is in Complete Arcane, don't worry too much about supernatural spell. As the class doesn't grant dual casting, I would try to find a feat-replacement for that level of wizard.

Still, with the set above, I expect much of what you'll find is a function of negotiation with your DM. Having mirror move as a mantled spell is not a horrible idea and, as it costs you time and slots to cast, isn't absurdly broken (just mostly.)

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