[RPG] How to handle conflicts between the disdainful druid and characters who might provoke them

dnd-3.5eroleplaying

I'm playing a 56-year-old humorless level 9 human druid who believes that anything humanity does will turn out wrong and that nearly all humans are potential enemies of nature.

I've built a very powerful (probably too powerful) character, but for some adventures he still needs the party to help him complete quests. He joined the group to solve a particular situation, but eventually–very late in the game–he wants to become a deity.

The character is capable of defeating the party in combat by himself, but doing so is obviously bad. I don't want to play alone.

What should I do if another player insults my character and how he operates?

The casus belli came last session when the cleric insisted the party save some people from the Underdark, diverting the party from the main quest (and my character from his target).

I role-played my character as reluctant to help those people but finally did help, yet once the people were rescued one of the other party members, while talking to an NPC, said that I was an idiot.

My character turned into a giant eagle, grabbed her by the hair, and flew into the air. When we landed, my character told her, "Next time, I'll drop you."

I fear that I've gone little too far.

How can I role-play my character in these situations without killing the party yet still keep the character's no-nonsense attitude and disdain for humanity in place?

Best Answer

Be the wiser character. If you think that all humans are an inferior threat to nature but you need their help, your character shouldn't be surprised when they verify your assumptions. You "knew" they were problems going in and you still chose to work with them, so seeing evidence of it shouldn't change your approach.

Someone calls you an idiot? You're almost 60, you've seen people like them get killed by their own foolishness, and you're going to become a god. Say something dismissive and move on. Young, rash adventurers get offended by casual insults. Old, wise sages know not to listen.

Unless everyone at the table wants to play a PvP campaign, just play the grumpy, dismissive old dude who puts up with the others because they're necessary to his plans. It's fun for the other players to bicker with a curmudgeon; it's probably not fun for them to get into a drawn-out PvP combat with someone you admit is too powerful.