[RPG] How to handle someone who never ever wants to pull

dreadgm-techniques

I am getting ready to host my first game of Dread and the question that is really bugging me is what happens if a player (and I have one in mind) absolutely refuses to pull every single time?

Dread is pretty clear that you can only kill a character if the tower falls, how do you handle a player who refuses to pull a block every single time?

Best Answer

It tends not to happen. Even conservative players will probably pull, if only because Jenga is fun. However, if you do run into someone who won't, try not to force them early on. As is mentioned by @SevenSidedDie in a now-deleted comment on the question, they will become cowardly and pitiful, and that is an interesting story.

Think about the story of the guy who watches while his friends die, and is to afraid to help. It is terrible, and extremely dark.

Push come to shove, you can require it: "Monster jumps out at you, pull", but really I recommend you just roll will it.