[RPG] How to keep the Tarrasque “dead”

monsterspathfinder-1e

From PFSRD:

No form of attack can suppress the tarrasque's regeneration—it regenerates even if disintegrated or slain by a death effect. If the tarrasque fails a save against an effect that would kill it instantly, it rises from death 3 rounds later with 1 hit point if no further damage is inflicted upon its remains. It can be banished or otherwise transported as a means to save a region, but the method to truly kill it has yet to be discovered.

This essentially means wish or miracle, which was possible to keep it dead in 3.5, does not work for this wretched CR 25 world-slaying abomination. (Well, it is not an abomination by rules, but anyway.) However, I think there are at least means to keep it suppressed from resurrecting.

  1. One thing flashed through my mind is that it was actually not immune to physical damage, and an epic weapon can penetrate through its DR. Can I keep it incapacitated by first "slaying" it and letting a machine fire an epic ranged weapon upon the remains every round?
  2. Is there any method of keeping Tarrasque unconscious and incapable of resurrecting, RAW?

Best Answer

Keeping it down is easy

Dealing continual damage will keep the Big T down for the count as long as you want to keep it down. Drowning him or placing him in an environment that causes continual damage that he can't resist (or something more exotic - Positive Energy Plane?) can do the same job. Big T can't burrow, so you can drop him in a deep hole (dug with magic, probably) and then cave it in on him.

Making Him Dead, Though...

Essentially you'd need a way to strip him of the regeneration trait entirely. 3.5 had a psuedo-poison (Trollbane) that would suppress Big T's regeneration, but that content isn't available in Pathfinder and furthermore their version of the Big T ignores it by virtue of your quoted text. Without a way to strip the ability entirely the best you can really do is kill him, summon a small army of flying things that don't need to breathe, and ask them to drop him off in the vacuum of space.

And Requested By Comment

Further clarification on the Positive Energy Plane was requested, so:

The Tarrasque is not immune to being blown up by the Positive Energy Plane, though it is immune to dying thereby. Dropping him into the Plane is mostly to get rid of him from your dimension; lacking a native way out, he heals, overheals, and then 'dies', returning to 1 hit point to restart the cycle. The Negative Energy Plane isn't as useful because the Tarrasque regenerates the damage it's dealt every round, and even if it comes into contact with some aspect capable of killing it instantly Big T's Fort save is more than sufficient to protect it.

Related Topic