[RPG] How to make a physical challenge for Dawn-caste Solar Exalted

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I'm currently running an Exalted (2.5e) game (set in the West around Wavecrest, if it's relevant). The Dawn caste Solar in the party is carving through things incredibly fast – using Iron Whirlwind (6 blows per DV refresh) and a Grand Daiklave to drop an incredible amount of pain.

I'm looking to introduce an interesting physical challenge for my party, but everything I've ventured against them so far has been dropped within an action or two. I'm aware that that is what a Dawn is SUPPOSED to do, and I'm glad that the character is shining, but I'm hoping for something that will require more than 10 motes to be spent over an entire combat. Can anyone recommend a few nice NPCs and/or scenes associated with those NPCs that would not be ridiculously overpowered against a Dawn (Kukla) and not be a complete walk-over?

I'm trying to stay away from Abyssals and Infernals at the moment, but if that's the direction I need to take, I'm okay with that.

Best Answer

Set up a situation where your Dawn character has goals for the scene other than "kill the other guy".

Maybe an important NPC is possessed by a ghost and goes on a rampage, but the NPC is the Dragon-Blooded Satrap of Plotopia and must survive. Your Dawn has to fight her, but can't just splat her.

Divide the character's attention, so that your Dawn can't devote all his skill to the fight. He's too busy holding the timbers of the ship together to keep it from sinking, or the fight takes place a ship's powder magazine among the casks of fire dust. Cutting loose with full combos will blow the place up and the opponent is a Fire Aspect with nothing to lose.

Or set up a situation where the character has to throw the fight (convincingly!) against a needed political ally's champion.

Set the fight in the lair of an assassin's guild. The place is bristling with traps and those damned ninjas know where all of them are.

And, of course, being the lone bulwark against a legion of angry sharkmen while protecting an important village. Sure, he can mow them down, but there are so many and he can't be everywhere at once...

The key thing is that as the Dawn's reputation grows, the last thing his foes will do is fight fair.

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