[RPG] How to make combat deadlier

combatdnd-4e

I was thinking of reducing all hit points by 1/2 (pc, npc and monster) to make combat deadlier and less Hp crunching. Is this a good approach or is there a better way to do this or would it be better to increase weapon damage (but how)?

Best Answer

I tried the same thing you proposed, and it shortened combats and made things more interesting. I think the combats in DnD-4e are too long and can become boring so anything that make them more interesting is welcome.

But it depend on the group of players, one group might like it and another might not. One group once said that you can't die in DnD-4e, so I halved the HP and they were happy. The other group wasn't happy with halved HP so I introduced mini skill challenges in combats where it existed an alternative solution and they resolved a lot of combats by passing skill challenges mixed with combat, and they were happy too.