[RPG] How to make monster knowledge checks fun

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By now most players know, or should know, that a monster knowledge check can make all the difference when you’re fighting a monster for the very first time. But how can we make them both fun and not break the flow? What techniques can be used to improve the monster check experience?

Best Answer

First of all, it's a Knowledge check

Don't lose sight of the fact that the player asked to make a Knowledge check because he or she wants information. There's no way around that. Don't worry about that information breaking the flow. If the player doesn't want to break the flow by getting that information, he or she would not be requesting the check.

Tease out the information

Take a minute and give the player some information, piece by piece. Make it into a little guessing game where the player is going to get all the information, but tease it out.

"Well, they're humanoid, with orange skin."
"Like orcs?"
"Smaller. And they don't have the pig snouts."
"Some kind of goblin?"
"Yeah, but bigger than goblins. Much bigger."
"Hobgoblins?"
"That's it!"

The goal is to get the player, as his character, involved in the information analysis. Simulate the training the character might have.

Obviously, if you pick some obscure monster that the player has never heard of ("a fell taint? really, that's what it's called? surely that's some kind of joke!"), then you might need to help out more than usual.

Handing them the Monster Manual probably will break the flow, so I wouldn't recommend that.

Make it personal

This is supposed to be knowledge the character has, right? So make it personal. Instead of telling the player, "It's an orc," and giving all the stats the Knowledge check provides, add in some history or back-story.

This is a golden opportunity for a Dungeon Master. Don't squander it!

"I make a Knowledge check. 29! What is it?" "Well, your mentor, Grim Wizard Horace, used to talk about these things all the time. He said they were wisps of insubstantial evil that ripped through planar material." "Wow, they sound dangerous." "Sorta. Probably manageable. Horace said they weren't that tough for him and his adventuring party, the Wrecking Crew, and you're as powerful now as he was then, probably. But he warned of one thing." "Oh?" "Yeah, he said that when their paladin, Golden Boy Gabriel, fell unconscious, the damned things became material again and started feeding on poor Gabe. Sucked his life out of him." "What are these things called?" "Oh, you'd never forget that. Horace called them 'fell taints,' though you're not sure if those are the official taxonomic designation or if he was just being crude."

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