[RPG] How to reward a character that doesn’t want magic items

dnd-3.5emagic-items

So I've got a campaign where one of the characters, a fighter, severely distrusts magical items. The party level is 6+, and it seems difficult to figure out a way to compensate this character in non-magical treasure (as the challenge ratings of the encounters are getting up there).

I also have to add that I really like the role playing decision to distrust magic – it adds a flavor to the campaign that I've never had before. If anything, I want this player to continue or distrust magic further.

What have other people done in this situation?

Best Answer

Sure, mechanical/non-magical equivalents would be a fluffy way to satisfy as aspect of his role-playing. But how about you try something interesting?

Word of your superstition and abstinence against magical gear has spread and intrigued a number of people. You've awakened old fears of harmful magical auras, and new prides in personal strength. Scholars and philosophers start sending you mail asking you questions or for instructions in how to live as a 'magi-Luddite' as the trend is being called. You become a minor celebrity with people asking to follow in your footsteps.

In short, give him the leadership feat. With the string that if he started using magical gear (in public) his following would abandon him.