[RPG] How to tailor an encounter so that a low level, mostly mundane party can defeat a wasp swarm

monsterspathfinder-1e

I'm GM'ing a game with a large, mostly mundane party where all PCs at level 2. The party is made up of a good aligned cleric (i.e. no damage spells), wizard, druid (with wolf animal companion), monk, barbarian, rogue, and ranger.

My story is centered on an Order of Monks that worship a local parasitic wasp so the type of creature is particularly relevant and kind of hard to avoid. The upcoming session is the one where I plan to introduce the wasps and I had wanted it to be a surprise.

If I take the wasp swarm right from the Pathfinder bestiary, as far as I can tell, it would destroy the party. The wizard is the only one who can damage the swarm (as the swarm is immune to weapon damage). Even if the wizard were only to prepare damage based spells he wouldn't be able to do enough damage to kill the swarm without some higher than usual rolls.

I'm considering having an NPC from a town provide the ranger with a small quiver of some kind of arrow that does fire damage and a warning about the wasps. This isn't the way that I had hoped to introduce the wasps as it ruins the surprise.

Is there any other way that I can tailor the encounter to make it something my PCs can handle or am I overlooking some of their classes abilities that can get them through it?

Best Answer

What you could do is run with their inability to combat the wasps, and turn it into plot. The first time they encounter the wasps, they get severely injured and are forced to flee. You then have a followup of them looking for a way of combating them: be it fire weapons, magic bug spray, or whatever.

Just try to make it clear to the players that they're meant to be insurmountable in the first fight.

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