[RPG] Is it possible to stack multiple claws from bloodlines/feats/class abilities

natural-weaponpathfinder-1e

I have a player that currently has Aspect of the Beast and has chosen Claws of the Beast. This grants him a pair of claws. He would also like to take Eldritch Heritage and take the Abyssal Bloodline for fluff reasons that as the DM, I completely agree with. This would hypothetically grant him a second set of claws. He's also going into Dragon Disciple for fluff reasons I also agree with, and at first level of DD, would gain a set of claws due to the Blood of Dragons special.

Does this work? Can he gain 6 claw attacks? I'm aware of Natural Weapons rules meaning only one set would be primary and the rest would be at -5 and 1/2 Strength, so I'm not concerned with that. I just need to know if he can actually get more claws. I have personally got nothing against it, but I (and he) want to be certain it's allowed according to rules.

Best Answer

I think you are in house-rule territory. I'd suggest upgrading the die type on the claws for each feat which grants claws, so that the character had claws that do 1d8 damage each (1d4 for basic claws -> 1d6 -> 1d8).

Possibly, by RAW, the character would have just one set of 1d4 claws, although I cannot find a definitive answer. The simplest rationale is that claws don't stack in the same way that magic daggers don't stack (you don't get 5 attacks just because you have 5 +1 daggers). None of the rules suggest the character has grown extra limbs or the ability to make extra attacks.

The reason I suggest the house rule is that this character has invested quite a bit into multiple effects that grant claws, and it seems fair to give them something for it whilst the game rules say nothing.

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