[RPG] Is item rarity really tied to how powerful it is

dnd-5emagic-items

Answers to questions like What should the rarity rating be for this homebrew Healing Brick? are usually based on comparison of effects of an item. On the other hand, there are questions like

that make me doubt if rarity is really tied to power*.

Is there any rule or guideline that says more powerful items should have a higher rarity (or that rare items are more powerful than less rare items)? For example, if I have a legendary item can I say for sure that it is more powerful than items in the lower rarity tiers? Or can rarity also be indicative of other factors besides power?

I'm looking for general rule or guideline, or lack of it.


* If definition of item's power is needed, use the same definition that is applicable to the word on DMG p135.

Best Answer

Rarity and usefulness/power are very weakly correlated, in my experience.

This has been discussed elsewhere (reddit, GitP, ENWorld), primarily when 5e was first released. I'll point you to my favorite resource, the Sane Magical Prices Index by GitP user Saidoro: I've used it for years in order to gate items in campaigns and have been very happy.

First Saidoro establishes that item rarities are obviously bunk in plenty of cases: compare (for yourself) the broom of flying/winged boots to the wings of flying or boots of levitation. We see there functionally-equivalent or even weaker items "rated" two tiers above comparands.

After dividing the items into comparable classes (consumables, combat items, utility items) Saidoro and other posters spent months discussing/debating the utility/power of each and set a scale, in gp, for almost every magical item in the DMG. Follow the threads both on GitP and on reddit/ENworld (linked in Saidoro's .pdf) if you'd like to see more of the reasoning that goes into each ranking/valuation.

The long and the short of it is that while one might argue with some of the valuations, there's no question that this list, compiled by many actual players and much more finely-graduated than the rarity tiers, is a better guide to power than is rarity.

So I threw all the prices and rarities into my statistics software and ran a regression with rarity as the explanatory variable: the R2 value is ~0.0236. That tells us roughly 2% of the power/utility of each item--as judged by users and tabulated by Saidoro--is attributable to the item's rarity.