[RPG] Is the Artificer friendly to new players


I have a friend who's interested in D&D and is coming from a background in 40k and Star Wars Armada. Given the difference in types of games, I worry about them being bogged down and overwhelmed. Truth be told, I get the sense that Artificer stands out to them because it's the closest approximation to a flamer Space Marine.

Is the D&D 5e Artificer friendly to new players?

Best Answer

Not really.

The Artificer is one of the most complex classes available. They have two features in particular that have an exceptionally large list of options.

Infuse Item:

At 2nd level, you gain the ability to imbue mundane items with certain magical infusions. The magic items you create with this feature are effectively prototypes of permanent items.

This comes with something like 16 infusion options. Additionally one of these infusions is called “Replicate Magic Item”:

Using this infusion, you replicate a particular magic item. You can learn this infusion multiple times; each time you do so, choose a magic item that you can make with it, picking from the Replicable Items tables. A table’s title tells you the level you must be in the class to choose an item from the table. Alternatively, you can choose the magic item from among the common magic items in the game, not including potions or scrolls.

The list of magic items has 48 items to choose from.

As a newbie, one lacks the experience that makes choosing between all these options easy. Without some experience playing the game, it’s probably impossible to know what infusion or magic item choices make sense and will be fun at any given time.

Additionally, the subclasses are fairly complex combat wise. They create a lot of additional rules for using them in combat on top of the usual rules for combat. If I’m a fighter with a sword, my class features are pretty simple, and I can figure out what I’m doing if I’ve got a grasp of the basic combat rules. With the artificer, you need a good grasp of the basic combat rules to even begin to make sense of the combat based subclass features available to each subclass.

And the artificer has spellcasting on top of all of this.

Overall, the artificer is a very complicated class, and it will likely be difficult to play without already having a good grasp of the basic rules. Some of the complexity is mitigated by not having all of those options available at earlier levels, but in my experience, it is still significantly more complex than most classes, even in Tier 1 play.

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