[RPG] Is the damage from the Swords bard’s Blade Flourish feature doubled on a crit

bardclass-featurecritical-hitdamagednd-5e

The College of Swords bard's Blade Flourish feature (XGtE, p. 15) says, in part:

Whenever you take the Attack action on your turn, […] if a weapon
attack that you make as part of this action hits a creature, you can
use one of the following Blade Flourish options of your choice. […]

Each of the three following Blade Flourish options say:

You can expend one use of your Bardic Inspiration to cause the weapon
to deal extra damage to the target you hit […] The damage equals the
number you roll on the Bardic Inspiration die.

Is the damage from the Swords bard's Blade Flourish feature doubled on a crit?

Each option also has a unique secondary effect based on the number you roll on the Bardic Inspiration die, but I'm specifically interested in whether you roll twice the number of damage dice on a critical hit.


I've been having a small debate with another player, and they have a small belief that it is not. I was doing my own research and everything I saw pointed out that it would be doubled on a crit, because they are rolled damage dice. However, the other player argues that it's additional damage – that you are declaring it and rolling the Bardic Inspiration die for it prior to confirming whether you hit or not.

Based on my own research, this issue has been rarely touched upon. Even on Sage Advice and the EN World forums, the most I've seen is people saying "the damage can be doubled but not the effect", but it was only a couple of posts.

I've always seen it as no different from a Battle Master fighter's superiority die roll, or a Paladin's Divine Smite. Both are effects you declare you are using after you have attacked the enemy, and are thus subject to the critical hit rule, which doubles the number of damage dice.

The counterargument is that the die (Blade Flourish) is not tied to the damage roll; it's an addition that's applied after you figure the attack's ability to land.

Best Answer

The damage dice are rolled twice if you score a critical hit

As with all damage dice that are added to a damage roll, the extra damage from Blade Flourish is doubled (see this Q&A for more details). The basic rules indicate:

If the attack [that scored a critical hit] involves other damage dice, such as from the rogue’s Sneak Attack feature, you roll those dice twice as well.

There is no difference in the wording between Blade Flourish and other similar abilities. Here is Blade Flourish:

You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit.

...and here is Sneak Attack:

Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack...

The only relevant difference between these features is that the extra damage from Blade Flourish scales based on your Bardic Inspiration die, rather than its own scaling.

Do keep in mind, though, that the extra roll only applies to damage. Even though the same number is, for example, used for the AC of Defensive Flourish, you only add the extra roll to damage.

You don't declare Blade Flourish until you hit

In the comments on the question, you also mentioned that part of the rationale for the contrary argument is that you declare Blade Flourish before the attack roll. This is not the case. You choose to use a Blade Flourish option after you hit:

...if a weapon attack that you make as part of this action hits a creature, you can use one of the following Blade Flourish options of your choice.

The bonus 10 feet of walking speed from the feature is provided every time you take the Attack action, you don't have to declare that you intend to use a Blade Flourish option.